This is
the character that had the other players worried. He was played by my friend,
Carlos, who had a reputation for nastiness in games. The guy liked to mess with
your head. And so did the Scarecrow.
Dr. Jonathan
Crane was the head psychiatrist at Arkham Asylum. Arkham was his personal fiefdom.
No one questioned what he did there, as long as nothing got out to the papers.
Dr. Crane liked to experiment with Fear-based therapies. One of his star
patients was The Joker. Dr. Crane twisted young Jack’s mind beyond reason long
before he became a Malkavian.
What
Carlos, and everyone else knew, was that Dr. Jonathan Crane had a built-in
expiration date. Dr. Crane was going to die. And he was going to come back.
We built
the Scarecrow using the Wraith: The Oblivion rules. Scarecrow was going to be a Spectre, a
ghost who has totally succumbed to its dark side. Wraiths feed off of the emotional
energy of the living. Scarecrow, naturally, fed off of fear. He had big plans
for the city of Gotham…
Fun Fact: My
Joker player, Eric, was distraught by the knowledge that he would most likely be the one to kill Crane and create The
Scarecrow. “How do you fight a ghost?”
However, my Oswald Cobblepot
wasn’t born a freak. He was turned into one.