Friday, July 20, 2007

Killer Croc



            Killer Croc was one of my ‘big stick’ characters. When one of the players was getting too big for their britches, I would send in Croc. Croc was a Mokolé, a were-crocodile, naturally. The fun thing about making a Mokolé character is that you get to ‘build’ them.  I designed Croc to be bipedal, with a huge tail, and super-thick skin. Croc was a tank. He was always going to be an NPC, mostly because he would have just shredded the other player characters.
            The major difference between my Croc and comic book character is that he could change. When not in Archid, his war-form, he could choose to be a normal looking human, or a full crocodile. It didn’t come up in the game, but essentially, if Croc didn’t want to be found, he wouldn’t.

            Waylon Jennings never wanted to come to the big city. He was happy out in the Bayou, running moonshine and chasing off strangers that come on his land. Then word came to him that someone had stolen a clutch of five eggs from his family. A Follower of Set had stolen them and was planning on breeding daytime servants for their temple in Gotham City.
            Waylon traveled to Gotham, but was unable to find the Setite’s hidden temple. But they found him. They made him an offer. They had been trying to track down some ancient relics that were in the city. For each one that Killer Croc could track down, they would return one of the eggs. The relics were the fabled Chalices of Anubis.
            Croc never bothered asking why the vampires wanted the cups. They understood things like Croc did. If there was one thing in this life that was worth fighting, and maybe killing for…
            …it was Blood.

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