Killer
Croc was one of my ‘big stick’ characters. When one of the players was getting
too big for their britches, I would send in Croc. Croc was a Mokolé, a
were-crocodile, naturally. The fun thing about making a Mokolé character is that you get to ‘build’ them. I designed Croc to be bipedal, with a huge
tail, and super-thick skin. Croc was a tank. He was always going to be an NPC,
mostly because he would have just shredded the other player characters.
The
major difference between my Croc and comic book character is that he could
change. When not in Archid, his
war-form, he could choose to be a normal looking human, or a full crocodile. It
didn’t come up in the game, but essentially, if Croc didn’t want to be found,
he wouldn’t.
Waylon
Jennings never wanted to come to the big city. He was happy out in the Bayou,
running moonshine and chasing off strangers that come on his land. Then word
came to him that someone had stolen a clutch of five eggs from his family. A
Follower of Set had stolen them and was planning on breeding daytime servants
for their temple in Gotham City.
Waylon traveled to Gotham, but was unable to find the Setite’s hidden temple. But they
found him. They made him an offer. They had been trying to track down some
ancient relics that were in the city. For each one that Killer Croc could track
down, they would return one of the eggs. The relics were the fabled Chalices of
Anubis.
Croc
never bothered asking why the vampires wanted the cups. They understood things
like Croc did. If there was one thing in this life that was worth fighting, and
maybe killing for…
…it was
Blood.
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